Cysgodyn of Tremere

Cysgodyn, born Lewelyn ab Iagov, of Tremere

Description:

Flaws (Total Points: 10)

  • Plagued by Supernatural Entity (Major, Story)
  • Driven (Major, Personality)
  • Twilight Prone (Major, Hermetic)
  • Susceptibility to Divine Power (Minor, Hermetic)

Virtues (Total Points: 10)

  • The Gift (Free)
  • Hermetic Magus (Free, Social Status)
  • Magical Focus – Certamen (Free)
  • Book Learner (Minor, General)
  • Cautious Sorcerer (Minor, Hermetic)
  • Great Intelligence (Minor, General)
  • Hermetic Prestige (Minor, Hermetic)
  • Skilled Parens (Minor, Hermetic)
  • Strong Faerie Blood (Major, Supernatural)
    • Sidhe Blood
  • Affinity with Imaginem (Minor, Hermetic)
  • Affinity with Mentem (Minor, Hermetic)

Characteristics
Int +4
Per -1
Str -2
Sta +2
Prs +2
Com +1
Qik 0
Dex 0

Abilities
Artes Liberales (Arithmetic) 2
Awareness (Alertness) 1
Code of Hermes (Certamen Law) 1
Concentration (Spellcasting) 1
Charm (Magi) 2
Faerie Lore (Faerie Vis Sources) 2
Finesse (Terram) 2
Folk Ken (Magi) 2
Guile (Elaborate Lies) 3
Intrigue (Hermetic Politics) 2
Latin (Hermetic Terms) 4
Magical Theory (Muto) 3
Order of Hermes Lore 1 (Tremere)
Parma Magica (Mentem) 1
Penetration (Mentem) 1
Second Sight (Regios) 2
Survival (Forests) 2
Welsh (Storytelling) 5

Arts
Techniques
Creo 3
Rego 4
Perdo 3
Muto 4
Intellego 4

Corpus 3
Animal 3
Herbam 0
Aquam 0
Auram 2
Ignem 0
Terram 4
Imaginem 11
Mentem 11
Vim 4

Known Spells
Summoning the Distant Image InIm 25
Aura of Ennobled Presence MuIm 10
The Crystal Dart MuTe 10
Wizard’s Sidestep ReIm 10
The Captive Voice ReIm 25
Perception of the Conflicting Motives InMe 15
Trust of Childlike Faith PeMe 10
Scales of the Magical Weight InVi 5
Sense the Nature of Vis InVi 5
Aegis of the Hearth ReVi 15
Curse of the Unruly Tongue ReCo 5
Confusion of the Numbed Will ReMe 15

History

  • Starting Bonuses
    • Imaginem points at CC x1.5
    • Mentem points at CC x1.5
    • Presence +1 (Sidhe Blood)
    • Intelligence +1 (Great Char)
    • Second Sight 1 (Strong Faerie Blood)
    • Can learn Faerie Lore at CC (Strong Faerie Blood)
    • Extra 60 xp and 30 Spell Levels (Skilled Parens)
    • Good Reputation 3 in Order (Hermetic Prestige)

Early Childhood (45 xp + Native Language)
Welsh 5
Folk Ken 2 (15 xp)
Guile 2 (15 xp)
Charm 2 (15 xp)

Prior to Apprenticeship (75 xp, Age 10)
Faerie Lore 2 (15 xp)
Guile 3 (15 xp)
Intrigue 2 (15 xp)
Second Sight 2 (10 xp)
Awareness 1 (5 xp)
Survival 2 (15 xp)

Apprenticeship (300 xp. 150 spell levels, Age 25)

Creo 3 (6 xp)
Rego 4 (10 xp)
Perdo 3 (6 xp)
Muto 4 (10 xp)
Intellego 4 (10 xp)

Corpus 3 (6 xp)
Animal 3 (6 xp)
Herbam 0 (0 xp)
Aquam 0 (0 xp)
Auram 2 (3 xp)
Ignem 0 (0 xp)
Terram 4 (10 xp)
Imaginem 11 (44 xp + 22 free)
Mentem 11 (44 xp + 22 free)
Vim 4 (10 xp)

Artes Liberales 2 (15 xp)
Latin 4 (50 xp)
Magical Theory 3 (30 xp)
Parma Magica 1 (5 xp)
Code of Hermes 1 (5 xp)
Concentration 1 (5 xp)
Finesse 2 (15 xp)
Order of Hermes Lore 1 (5 xp)
Penetration 1 (5 xp)

Summoning the Distant Image InIm 25
Aura of Ennobled Presence MuIm 10
The Crystal Dart MuTe 10
Wizard’s Sidestep ReIm 10
The Captive Voice ReIm 25
Perception of the Conflicting Motives InMe 15
Trust of Childlike Faith PeMe 10
Scales of the Magical Weight InVi 5
Sense the Nature of Vis InVi 5
Aegis of the Hearth ReVi 15
Curse of the Unruly Tongue ReCo 5
Confusion of the Numbed Will ReMe 15

Bio:

Birth Name: Lewelyn ab Iagov
Magus Name: Cysgodyn of Tremere
House: Tremere
High Concept: Manipulator and Political Mastermind
Birthplace: Caerdydd, Wales
Trained: In Transylvania
House Specialization: Signaler
Certamen Style: Laquerius (The Noose)
Vexillation: None
Age: 25
Training Starts at age 10

Characteristics
Strategic, tries to control multiple lines of information, but still learning. Would rather line up the dominoes and trip a large plan all at once than deal with short term tactical issues. Also has a passion for research into ancient pre-hermetic magic. Wild, bright red hair and severely shaven beard. His eyes are a vivid and unnaturally violet color. Favors the formal robes of house Tremere even in more casual settings. Presently these robes are a blue-black color.

Moral Questions

  • Is it okay to lie? Yes, of course
  • Do the ends justify the means? Within reason. certain things are reprehensible. Notably, the destruction of knowledge is especially heinous. Dangerous knowledge should be controlled by the responsible, but never destroyed.
  • Is it okay to break the law? It’s a question of risk analysis, not one of morality. The problem with breaking the law is that you might get caught. The juice must be worth the squeeze.
  • Peasants: Are pawns to be moved, and utilized. One should not mistreat them or treat them cruelly, any more than a smith would leave his anvil immersed in water. The correct application of charm can sometimes get more results than fear, but it is the results that matter, both in the short term, and long.
  • The Code of Hermes: Personal interpretations do not matter so much as the interpretations of Quaesators, and what one is likely to get away with. This requires knowledge of the interpretations of those who’s judgement you are likely to come under, and it is this interpretation that is all that matters.
  • Nobles: Ignoramuses who fight petty squabbles amongst themselves for paltry rewards. Their treatment of peasants is reprehensible, but only because it shows lack of care or judgement. Nevertheless, the greatest fool can cause much damage given the right weapons. Nobles should, quietly, and without notice, have actions taken against them to strip them of power whenever possible.
  • The Divine: Little difference between one god or another. Not particularly interested in gods of any kind, except insofar as they are dangerous.
  • Church: An obviously powerful group, to be treated with, but gingerly.
  • Stance on Killing: Killing is justified in situations where it serves the greater good, and could not reasonably have achieved similar outcomes without it, or in self-defense. Killing for the pleasure of it, out of callousness, or out of laziness (i.e. it would be more complicated to work around them) is immoral.

Relationships
Allies:

Enemies:

  • Kalix of Tytalus. A recently gauntleted maga disgraced in Certamen at the last conclave, who takes any opportunity to cause problems. She currently resides in an unknown covenant in Iberia.
  • Iago Bofill, architects guild master, in cuecena. Cysgodyn was involved in an incident where he and (ma_companion) caused him some grievance. Details to be defined by him.

Life Events:

  • Born 1190 in Caerdydd to a Welsh couple. Mother died in Childbirth, but was of Sidhe Blood. Raised by his father, Iagov.
  • Found to be Gifted in 1199. Taken to Coeris in Transylvania for Apprenticing by Lucan.
  • Found an ancient Roman coin in 1203. Since finding this coin, a faerie periodically has been visiting Cysgodyn. The faerie has an unknown agenda, but it appears to be tied to his heritage. Several of the spirit’s suggestions Cysgodyn has found noisome, and as a result has discarded the coin (by throwing it in a lake, etc.). Despite this, he always finds the coin again. Lucan is aware of the faerie, and while he has advised caution, he does not appear to be extremely concerned about it.
  • Met Rodrigo Rubio in 1209. Details to be defined by him.
  • Defeated at the last grand conclave a Tytalian Maga name Kalix in certamen. She has since made it a personal goal to cause trouble for Cysgodyn whenever possible, and is known to be part of a covenant somewhere in Iberia.
  • Gauntleted in 1215, given name Cysgodyn

Goals
Longterm:
One of my parens great projects was an experiment in undermining the power of the nobility. He worked through a series of mortal agents in England, to draw away attention of his influence (as Transylvania is quite remote) so as to not contravene the Code of Hermes. The objective was to rally the Barony into rebellion, and force John of England into limitations on his powers with respect to free men. The concept is that if power is concentrated in the hands of a few, those agents are a more dangerous threat to the Magi. The more distributed power is among the people, the less able they are to act in concert against us. This project was nearly complete by the time of Lewelyn’s Gauntlet. One of Lewelyn’s long term goals is to see if the results can be replicated or improved upon within the church.

  • Interesting idea, especially given the tension between noble, church, and free towns in Spain. The grants of tax-free land to found cities on during the Reconquista led to the rise of hundreds of free towns that were not beholden to any noble families. Because of that much of Spain did not live under the feudal system like the rest of Europe. The Spanish nobles hated it, the king like it because he had a built-in counterweight to the nobles that often chafed under his rule. Your parens’ work in England might have turned your eye towards Spain because of the budding democratization of the towns and cities in Spain during this period of time.

Medium Term:

  • Investigate the marched Winter Covenant, discover the true reasons behind what the Tytalus were up to, and what the nature of the disaster was.
  • Thoroughly Investigate the grounds of the Winter Covenant. Reclaim resources from there for use in our new covenant.
  • Regain my Sigil

Immediate Goals:

  • Scout old Covenant grounds
  • Determine Key Members of the local religious, noble, and guild establishments.
  • Determine any local supernatural threats that we might need to be aware of.
  • Train in Certamen

The above will become more specific as covenant stuff is determined. But Lewelyn’s initial priorities will be about establishing supply lines and possible areas of improvement in the covenant, as well as getting a lay of the land.

Cysgodyn of Tremere

De Rerum Magica Xanthor